The First-Person game Firewatch sold around 500,000 copies in the first month. That was announced by the publisher Panic. The game costs $20, which means that Firewatch brought $10 million in revenue.
Firewatch was also the top-selling game of that month on PlayStation Network, beating Far Cry Primal, from Ubisoft.
Panic said also:
Provided by GameVify.
Quote:“Of course, we wanted to make the best possible game we could, but we also had made an investment we really hoped to recoup,†Panic said. “How’d it go? Firewatch’s budget, while huge for us, was modest for a game of its quality and scope, but we made our investment back in about one day.â€
Firewatch was also the top-selling game of that month on PlayStation Network, beating Far Cry Primal, from Ubisoft.
Panic said also:
Quote:“As an indie game or heck, even as a ‘real’ game, ok fine but not as a Call of Duty or Star Wars game, Firewatch can be considered a sales success. We’re so grateful. And relieved. But mostly grateful. We’re not quite done. We’re still fixing bugs, and we’re still working on ways to improve performance all across the board, including on PlayStation 4 and the Mac. There’s more to come.â€Firewatch Players captured and uploaded more than 214,000 photos through the in-game camera that prints real-world photos.
Provided by GameVify.